Newton 2 - Page 1
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Exclusive to Nolimits-Exchange. Find the download and introductory tutorials in the news article.
I am sure a lot of you have been waiting for this moment for a while, even putting off roller coaster designs until it is out. The wait is finally over and you can now
Windows XP users will need to download .NET Framework 3.0
newton is freeware, and can be used without restriction, with the exception that altering, packaging, and/or distributing this software is prohibited without written consent from the author.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS," AND ANY EXPRESS OR IMPLIED WARRANTIES ARE ENTIRELY DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Change Log (from newton 1.0)
- New vector based interface (with optional transparency in Vista);
- Improved physics engine (faster, more accurate);
- Four section types (three more than newton 1.0):
- Single-zone force;
- Multi-zone force;
- Straight geometry;
- Curved geometry;
- The ability to insert sections before/after others;
- The ability to delete any section;
- The ability to name sections;
- Timewarping transitions;
- New conversions panel (convert between feet & meters, mph & m/s, etc.);
- New calculus panel (transition, 1st, and 2nd derivative graphs; works only for force sections);
- Per section orientation selector (use with care!)
- New save element panel:
- The ability to save a range of sections;
- Vastly improved smoothing engine;
- The ability to adjust segment lengths;
- The ability to force a node at each section division;
- Orthographic camera views (front, side, top);
- Real time position and yaw values;
- Radius and force fins display options;
- Improved undo/redo support.
I wish to thank xBUSTERx and redunzelizer (from the old coastersims.com forums) for their creation of Force Vector Design, which provided the inspiration for newton. Also, I would like to thank those who helped test newton, especially Popcorn (aka Matt), DCs221, BBSpeed26, and Hansixx (all from coastersims.com).
Please visit entropy's YouTube channel to view the getting started with Newton 2 video tutorials.